Games covered by reputation!
In almost every area of life that attracts the attention of millions of recipients, there is the concept of the Hall of Fame. Their own gallery of fame has the stars of individual musical genres or the world of sport. However, we are talking about outstanding individuals or groups who, through their work or achievements, changed forever the notion of the phenomenon in which they were rotating.
It is no different with video games, except that it is not the people who create them that gained fame but the products of their imagination, which they reached or still reach for millions of people around the world. New York's The Strong - an interactive museum centered around history and exploration of play, having in its collection many valuable exhibits and entertainment places for entire families, since 2015 creates the WORLD VIDEO GAME HALL OF FAME. Every year, he nominates games that should reach this elite group, and among them emerges the titles that reach the candlestick.
Among the TV games that have been recognized by critics, we have selected the best of them, in which we eagerly spent hours behind the youngster often catching the night or breaking up on truancy. To this day, the names that we present below evoke thrills and a hint of sentimentality on our faces.
WORLD VIDEO GAME HALL OF FAME:
The quintessence of the game was to play the role of plumber Mario in order to free Princess Toadstool kidnapped and imprisoned by Bowser. If he wanted to join the second player, he was assigned a separate character in the person Luigi was.
2016: GRAND THEFT AUTO III, THE LEGEND OF ZELDA, SONIC THE HEDGEHOG, SPACE INVADERS, THE OREGON TRAIL, THE SIMS
The game was about a generational change but also a technological change, due to the fact that it was entirely embedded in a three-dimensional scenery. In addition to the main story, the game had a number of threads and side missions, leaving the player free to choose the development. The brutality of the game was such a good representation of reality as the cars around which the action was associated.
2017: STREET FIGHTER II, DONKEY KONG, HALO: COMBAT EVOLVED, POKEMON RED AND GREEN
Initially, produced in the form of a machine, the game was transferred to the video format in 1991, giving rise to a later wave of a fight. In relation to the original, she offered a choice of eight different characters with unique combat and special skills, and was characterized by a six-button system of dealing blows.
2018: TOMB RAIDER, SPACEWAR!, JOHN MADDEN FOOTBALL, FINAL FANTASY VII
The phenomenon of the game, and especially its main character - fictional, British archaeologist Lara Croft, let it be testified by the fact that it came to the Guinness Book of Records as the "heroine of the computer game that was the most successful in real life". The status and cult of the game is emphasized by 67 million copies of sold versions of the game and three full-length Hollywood film productions telling its story.
2019: MORTAL KOMBAT, MICROSOFT WINDOWS SOLITAIRE, SUPER MARIO KART
Created in 1992 during a brawl boom, the game gained extraordinary popularity due to the brutal finish of the opponent, to kill him through the so-called Fatality. The game on the background of other titles at that time was also distinguished by: digitized graphics and a series of combos of blows dedicated to each of the seven characters supplemented by two bosses. The game is being produced to this day, of course expanded with new features thanks to computer technology, which has evolved over the years.
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